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* ACTION QUAKE II LEVEL INFORMATION *
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TITLE                   : ASSGARD 
AUTHOR                  : commu               
DATE                    : 12.08.2026
EMAIL ADDRESS           : blckrf@gmail.com
TOOLS USED		: TrenchBroom

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* LEVEL DESCRIPTION *
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Made out of my mind what came up at the time and tried some techniques of map making while trying to make a competitive map. My first map ever made.

Enjoy!

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* CREDITS *
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Special thanks to:
 - other mappers for their textures:
	Nrg, makkon, beav, zotund and WizardExt.
 - Thanks to these mappers who helped me:
	m4tic, Pauhi, tuhmapoika, Ralle

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* MAKKON TEXTURES USAGE DISCLAIMER *
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All textures made from scratch in Substance Designer by Ben "Makkon" Hale.
Modification is allowed and encouraged, with credit.
Not for commercial use without express written permission.

All sets come with color variations, with exception of a few. This makes for 
many textures to import and process. As a result, I have not cut up many of the 
trimsheets into separate trim textures, as this would result in several hundred 
textures to process. If you need your trims separated, feel free to cut them up 
yourself. I would otherwise encourage you to use the trims as a sheet, it's 
better for organization and performance, and makes it extremely easy to swap to 
different colors.

Use for or in association with NFTs, Web3, blockchain technology, crypto 
currency, machine learning, AI art, or AI aided image generation in any way is 
not permitted, including promotional material.

These textures were built for and look best in Nearest filtering.

Thanks to ptoing for his LUT textures, used to convert to Quake palette more 
effectively.

~Ben "Makkon" Hale
https://bsky.app/profile/makkon.bsky.social
https://cara.app/makkon
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