This has custom sounds you can replace the wind and teleporter to give it
that authentic super mario shenanigan. You can also learn how to custom
replace any sound and texture per map basis with this, it will check
everytime you load a map for a custom cfg.

Alternatively you can also remove the ingame music.
Anything with //in the front of it is ignored by quake2, normally only
used for titles and information about settings in your configs.

It will hard unlink everything everytime you boot your quake2.

To enable it, put:

exec automap.cfg

in your autoexec.cfg in /action folder.

Notes about the map, a buggy sloppy map made during corona,
finally got back to it, and since then valve tech has made its way
to quake2 map making, making texture alignments perfect.


Enjoy.
Original map for editing is available on request.